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Vollständige Version anzeigen : The Fellowship System



Sain
31.12.2006, 00:30
<a href="http://vsoh.molgam.net/links.php?ID=96" target=_blank>Ten Ton Hammer</a>: Ask the Devs hat wieder zugeschlagen. Diesmal hat ein User gefragt wie dieses System denn funktionieren wird. Und AR Schleicher Programmierer bei Sigil meldete sich zu Wort.
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Last we heard, the fellowship system was still in. Is this still the case? How does the system work? Details! Details, I say!
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- Hexonyx
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When a group of friends play an MMO together, they often have different amounts of time available to play. Over time, this leads to those with more play time reaching higher levels faster, and no longer being able to group with their lower level friends. In Vanguard: Saga of Heroes, we’ve added the capability for a group of friends to form a fellowship, a persistent group of players who have agreed to split all experience gains between themselves equally, even while offline. When joining a fellowship, you must be within five levels of the highest level member of the fellowship. As fellowships are meant to be somewhat permanent, you must wait at least four hours after having left a fellowship before you can join another one. Fellowships can be made up of up to 6 members. The leader can also name your fellowship, and set a message of the day, and each member can attach a brief note to themselves. Finally, you can also view the ratio of experience contributed to experience awarded for each member.
</br></br> - AR Schleicher, Programmer, Sigil Games Online
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Link: Kommentare im Forum (http://forum.molgam.net/showthread.php?p=112146#post112146)

Oblomov
31.12.2006, 00:33
When a group of friends play an MMO together, they often have different amounts of time available to play. Over time, this leads to those with more play time reaching higher levels faster, and no longer being able to group with their lower level friends. In Vanguard: Saga of Heroes, we’ve added the capability for a group of friends to form a fellowship, a persistent group of players who have agreed to split all experience gains between themselves equally, even while offline. When joining a fellowship, you must be within five levels of the highest level member of the fellowship. As fellowships are meant to be somewhat permanent, you must wait at least four hours after having left a fellowship before you can join another one. Fellowships can be made up of up to 6 members. The leader can also name your fellowship, and set a message of the day, and each member can attach a brief note to themselves. Finally, you can also view the ratio of experience contributed to experience awarded for each member.


Hehe, dann wird mein Erstcharakter den treffenden Namen Bot Oblomov tragen. :lol: Vielleicht auch Botfried, Bothold, Bothard oder Botimir.

kichernd
Botlomov

Tats
04.01.2007, 11:55
finds ansich nicht schlecht ... echte botplayer brauch das sowieso nicht, die ham 3 accounts oder mehr und laufen immer in gruppe rum und fertig
Wüsst nicht was es denen bringen soll ;)

Aber sagen wir mal du hast ne stammgruppe und einer fährt jetzt 2 wochen in urlaub ... früher hast stoppen müssen, jetzt kannst trotzdem weiterspielen ohne ihm davonzulvln.
Oder ein Freund von mir kommt meist erst gegen 22:00 von der arbeit, der rest beginnt meist so um 20:00 mit spielen, dadurch war früher oder später der zeitpunkt gekommen wo er einfach aus unserer lvl range gefallen ist.

Oder ganz einfach, ich spiel 99% meiner online zeit mit meiner freundin, trotzdem aufgrund von allen möglichen dingen (quests, tode, oder schlichtweg ausserhalb der range) kam es immer wieder zu XP unterschieden, die ab und an durchaus nervig sein konnten .... das gehört auch der vergangenheit an ;)

und 24/7 grinder hats schon immer gegeben, egal ob fellowship oder nicht ;)