Molgam Bot
01.03.2007, 01:02
Quote:
Originally Posted by Seths http://www.fohguild.org/forums/images/buttons/viewpost.gif (http://www.fohguild.org/forums/mmorpg-general-discussion/27392-vg-02-27-patch-notes-2.html#post675921)
- multiple corpse stone bug causing 0% exp returned if you summon
- group members dropping when located in different zones
- corpse stones going under the world after releasing near conlor mines
- lack of named mobs spawning with spawn times greater than 24 hours due to daily server resets (namely the ant queen in mound of the Zihurr)
- quest level notations in your journal ETA
- learned abilities from quests / mobs being turned back on
Any update on that stuff? ^^
Learned abilities are coming next week, the work begins no later than Monday and will take several days to complete. Then it will get tested and patched soon after. Players will have to discover where in the world they learn spells from.
There are no 24 hour spawn timers in the world. The Ant Queen is not on any such timer. That NPC is on a global variable whereby after XXX creatures are killed she appears. The number to get her to spawn was a bit high so we cut it down yesterday. It should be patched next patch if it is not there already.
Quest levels are coded and currently in testing. They should be in the next patch, but may have to wait for the big art push next week.
Loading static mesh objects prior to rendering the player will prevent EVERYTHING from falling through the world. It is almost finished from the code end and will make it in soon. Yes this should have been the case since day one. It only happened in select scenarios; many of which were not disovered until we had tens of thousands of people banging on the game.
I am not sure about disconnection in groups as I was under the assumption that most/all of these issues had been resolved. I will try to get a better answer.</div> <div> __________________
Nino McHammer
Fires of Heaven
Veeshan
Weiterlesen... (http://www.fohguild.org/forums/showthread.php?p=675969#post675969)
Originally Posted by Seths http://www.fohguild.org/forums/images/buttons/viewpost.gif (http://www.fohguild.org/forums/mmorpg-general-discussion/27392-vg-02-27-patch-notes-2.html#post675921)
- multiple corpse stone bug causing 0% exp returned if you summon
- group members dropping when located in different zones
- corpse stones going under the world after releasing near conlor mines
- lack of named mobs spawning with spawn times greater than 24 hours due to daily server resets (namely the ant queen in mound of the Zihurr)
- quest level notations in your journal ETA
- learned abilities from quests / mobs being turned back on
Any update on that stuff? ^^
Learned abilities are coming next week, the work begins no later than Monday and will take several days to complete. Then it will get tested and patched soon after. Players will have to discover where in the world they learn spells from.
There are no 24 hour spawn timers in the world. The Ant Queen is not on any such timer. That NPC is on a global variable whereby after XXX creatures are killed she appears. The number to get her to spawn was a bit high so we cut it down yesterday. It should be patched next patch if it is not there already.
Quest levels are coded and currently in testing. They should be in the next patch, but may have to wait for the big art push next week.
Loading static mesh objects prior to rendering the player will prevent EVERYTHING from falling through the world. It is almost finished from the code end and will make it in soon. Yes this should have been the case since day one. It only happened in select scenarios; many of which were not disovered until we had tens of thousands of people banging on the game.
I am not sure about disconnection in groups as I was under the assumption that most/all of these issues had been resolved. I will try to get a better answer.</div> <div> __________________
Nino McHammer
Fires of Heaven
Veeshan
Weiterlesen... (http://www.fohguild.org/forums/showthread.php?p=675969#post675969)