Molgam Bot
31.08.2006, 07:24
Quote:
Originally Posted by Lycrist http://www.vanguardsoh.com/forums/images/buttons/viewpost.gif (http://www.vanguardsoh.com/forums/showthread.php?p=1403112#post1403112)
I think he meant the technology/capabilities don't mean much if the art itself isn't appealing; IE being able to see 6km but it looks like poo. (Not that I agree, necessarily)
Understood -- my point was just that games like DDO and FPS games and the like can have more detailed, higher polygon characters because they don't have to worry about a true, seamless MMOG world, nor our unparalleled ability to customize characters and humanoid NPCs, nor our incredible diversity of outfits any humanoid PC or NPC can wear.
Just making the point that it?s not at all an apples to apples comparison.
Weiterlesen... (http://www.vanguardsoh.com/forums/showthread.php?p=1403923#post1403923)
Originally Posted by Lycrist http://www.vanguardsoh.com/forums/images/buttons/viewpost.gif (http://www.vanguardsoh.com/forums/showthread.php?p=1403112#post1403112)
I think he meant the technology/capabilities don't mean much if the art itself isn't appealing; IE being able to see 6km but it looks like poo. (Not that I agree, necessarily)
Understood -- my point was just that games like DDO and FPS games and the like can have more detailed, higher polygon characters because they don't have to worry about a true, seamless MMOG world, nor our unparalleled ability to customize characters and humanoid NPCs, nor our incredible diversity of outfits any humanoid PC or NPC can wear.
Just making the point that it?s not at all an apples to apples comparison.
Weiterlesen... (http://www.vanguardsoh.com/forums/showthread.php?p=1403923#post1403923)