Molgam Bot
05.11.2008, 01:58
Greetings!<br><br>Here's today's round of hot fixes:<br><br><span style="font-weight: bold; color: rgb(205, 71, 7);">Capital Cities</span><br><ul><li>The entrance requirements to the officer rooms in both guild taverns have been adjusted. You must now be an officer or the leader of a rank 16 guild or higher to enter. </li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Combat and Careers</span><br><br><span style="font-weight: bold;">Bright Wizard</span><br><ul><li>Scintillating Energy: Fixed an issue that was causing the stun component of this ability not to function.</li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Content</span><br><ul><li>Chests located in Dark Elf chapter 14 will no longer try to attack players.</li><li>Silversong Bladesingers: These NPCs were not intended to drop any coin or loot items, but were doing so anyway. This issue has been fixed. </li><li>The warcamp guards at Kargrund’s Stand have been adjusted to be the desired difficulty level. <br></li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Items</span><br><ul><li>Might: This Engineer epic quest reward item has been fixed to have the appropriate stat bonuses.</li><li>Bonus effects granted by certain weapons will no longer persist after the weapon is removed, or stack when zoning. <br></li></ul><span style="font-weight: bold; color: rgb(205, 71, 7);">Quests & Public Quests</span><br><ul><li>Falling Stars: Fixed an issue that prevented players from obtaining this quest after abandoning it.</li><li>Fragile Light: Lithsantis Valewarden will now respawn properly </li><li>Wyrmbreaker: Fixed an issue that could prevent players from obtaining this quest after abandoning it. </li><li>Out of Favor: Fixed an issue that could in some cases prevent players from being able to complete this quest. </li><li>A Question of Digestion: Fixed some missing waypoints in this quest. </li><li>Power Hungry: Fixed an issue that was preventing players from completing this quest. </li><li>Cleaning Up Saphery: Fixed an issue that was causing players to become stuck on the quest. </li><li>Hallenfurt's Appeal: Fixed a missing waypoint in this quest. </li><li>Blood on the Steps: The Bloodherd Guardians for this Bastion Stair dungeon quest will now once again spawn. </li><li>Cleanin' Up Kadrin: Yorri Bristlebeard will now give players the items that they need to complete the quest. </li><li>Strike Them Blind: Use of the "Force Assignments" quest item will now step the quest properly. </li><li>Vermin High Elf: This quest will no longer automatically complete itself automatically without offering a rewards window. </li><li>Arkaneth Vermin: This quest will no longer automatically complete itself automatically without offering a rewards window. </li><li>Ascension: This quest will no longer automatically be abandoned if players use the incorrect quest item. </li><li>Dance of Bones: This Public Quest no longer progresses automatically in the first stage due to ambient monster behavior. </li><li>The Cliffs of Vaul: Fixed an issue that caused the counter on the first stage of the Public Quest to de-increment when a monster killed a non-player. The counter now only de-increments when players are killed. <br></li></ul>
Weiterlesen... (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=427)
Weiterlesen... (http://herald.warhammeronline.com/warherald/NewsArticle.war?id=427)