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Vollständige Version anzeigen : City Dungeon Itemization Changes



Molgam Bot
05.12.2008, 04:23
<font style="color: rgb(205, 71, 7);" size="3"><span style="font-weight: bold;">City Dungeon Itemization<br></span></font><span style="font-weight: bold; text-decoration: underline;"><br></span><ul><li>Game Update 1.0.6 introduced several changes to City Dungeon Itemization. These changes were intended to be part of patch 1.1 but were released prematurely with 1.0.6. They are part of our greater plan to increase the availability of rarer items in the dungeons as a whole. While the number of Sentinel Armor Set pieces dropped from bosses will remain reduced players can look forward to even more rewards with the arrival of 1.1! </li></ul>Below are the patch notes for the upcoming 1.1 changes, we’ve updated the notes on the Herald and on the patcher as well:<br><br><font style="color: rgb(205, 71, 7);" size="3"><span style="font-weight: bold;">Dungeon Itemization Improvements<br><br></span></font>As part of our ongoing commitment to improving the dungeons of WAR we have begun working on improved itemization in all of our Dungeons. With version 1.1 we are happy to accounce improvements to the following dungeons:<br><br><span style="font-weight: bold;">City Dungeons -</span> Bilerot Burrow, Bloodwought Enclave, Sigmar’s Crypts, Warpblade Tunnels<br><br><span style="font-weight: bold; font-style: italic;"><font size="2">General</font><br></span><ul><li>As a result of this review and reitemization process, groups who complete the improved dungeons will now end up with more loot than ever before!</li></ul><ul><li>New, unique Rare and Very Rare items have been introduced into all of the city dungeons! </li></ul><ul><li>Dungeon drop rates have been adjusted to better spread loot throughout the entire dungeon, moving some of the focus off the main bosses and allowing players who don’t complete the dungeon to have a chance at better drops </li></ul><ul><li>General monsters will drop significantly more loot then they did previously </li></ul><font size="2"><br style="font-weight: bold; font-style: italic;"><span style="font-weight: bold; font-style: italic;">Mini Bosses</span></font><br><ul><li>Mini bosses will now always drop at least one item, with a small chance to drop the new Rare or Very Rare dungeon items </li></ul><ul><li>Mini bosses will now have a chance to drop Sentinel Set items, the chance of getting an item will increase the higher your City Rank is </li></ul><br style="font-weight: bold; font-style: italic;"><font size="2"><span style="font-weight: bold; font-style: italic;">Bosses</span></font><br><ul><li>The total number of Sentinel set items dropped by bosses has been reduced, due to the new drop rates on </li></ul><ul><li>All bosses will now drop between three and five items depending on your city ranking All bosses will now drop one of the new unique Rare or Very Rare items 100% of the time </li></ul><ul><li>All bosses will now drop a rare dye 100% of the time </li></ul><ul><li>All bosses will drop between 1 and 2 Sentinel set items depending on your city ranking </li></ul><ul><li>All bosses have a 50% chance to drop the sentinel set belt at all times </li></ul><br>

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