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Hot Fixes - 10/24/2008
Below are today's Hot Fix notes. The Content Team continues to crank away to make your adventures in the world even more enjoyable while the other teams continue to work towards getting 1.0.4 ready for you.<br><br>Have a great weekend and stay tuned for more great changes and news as we get ready for some spooky fun!<br><br><p class="MsoNormal"><b><font style="color: rgb(205, 71, 7);" face="Times New Roman" size="5"><span style="font-weight: bold; font-size: 16pt;">Content</span></font><u><font face="Times New Roman" size="5"><span style="font-weight: bold; font-size: 16pt;"><o:p></o:p></span></font></u></b></p>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Clearing the Way:
Fixed an issue that was preventing players from obtaining this quest again after
abandoning it. <br></span></font></li></ul><font face="Times New Roman" size="3"><span style="font-size: 12pt;"></span></font><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Testing the Waters:
The test vials will no longer be removed from the player's quest inventory until
all of the quest objectives are completed. <o:p></o:p></span></font></li></ul>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">The Devil Inside:
The Crazy Peasant will once again spawn properly, allowing players to complete
this quest. <o:p></o:p></span></font></li></ul>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">A Claim to Power:
Fixed an issue that was preventing players from getting the 15th Heart of the
Pure and preventing players from completing the quest.
<o:p></o:p></span></font></li></ul>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Heads Will Roll: The
Uthorin Raidlord who is part of the Griffon Gate Public Quest will no longer
kill the named NPCs that are the target objective of this quest.
<o:p></o:p></span></font></li></ul>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Big Feathers:
Featherscale Eagles will now properly give credit for this quest. <br></span></font></li></ul><font face="Times New Roman" size="3"><span style="font-size: 12pt;"></span></font><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Riding to War: Fixed
an issue that was preventing players from obtaining this quest again after
abandoning it.</span></font></li></ul><font face="Times New Roman" size="3"><span style="font-size: 12pt;"></span></font><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style="">Griffon Gate: Fixed an issue that could
sometimes cause the Griffon Defenders to spawn at the wrong time while this
Public Quest was resetting.<o:p></o:p></li></ul>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Fixed an issue that
was causing some Magma Crawlers in <st1:place w:st="on"><st1:placename w:st="on">Thunder</st1:placename> <st1:placetype w:st="on">Mountain</st1:placetype></st1:place> to respawn too quickly after
dying. <br></span></font></li></ul><font face="Times New Roman" size="3"><span style="font-size: 12pt;"></span></font><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style="">Adjusted the level of the lair boss Karerg
the Reaver to make him a more appropriate level of challenge for
players.</li></ul><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Symbol" size="3"><span style="font-size: 12pt; font-family: Symbol;"><span style=""></span></span></font>Fixed an issue that would cause NPCs at the
Cloudbreaker Estate not to react when attacked by players.<o:p></o:p></li></ul>
<ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Fixed an issue that
was sometimes causing the monster Belfarus to despawn in the midst of combat. <br></span></font></li></ul><font face="Times New Roman" size="3"><span style="font-size: 12pt;"></span></font><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Juggernauts in the
Bastion Stair dungeon will no longer spam erroneous chat messages. <br></span></font></li></ul><font face="Times New Roman" size="3"><span style="font-size: 12pt;"></span></font><ul style="margin-top: 0in;" type="disc"><li class="MsoNormal" style=""><font face="Times New Roman" size="3"><span style="font-size: 12pt;">Lord Yldrian in the
Ruins of Anlec once again offers Basic influence rewards.
<o:p></o:p></span></font></li></ul>
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