Auf der Game Developers Converence fhrten die Angehrigen von mmorpg.com ein Interview mit Brad McQuaid und April Jones zu Vanguard Saga of Heroes durch. Das Ergebnis verffentlichten Sie gestern in Forum von einem Preview und einem Podcast.









    April Jones of Sigil Games talks about diplomacy, group-oriented gameplay and more

    Tired of combat and crafting? In Vanguard: Saga of Heroes, the developers are planning verbal jousting.

    The diplomacy track was one of many items that April Jones – the Senior Manager of Marketing and Public Relations for Sigil Games - covered during our recent meeting at the Game Developers Conference in San Jose.

    “Adventurers are going to need diplomats,” explained Jones, citing an example where a group finds a dungeon that is simply too well defended to enter by brute force.

    This ties into a theme of interdependencies in Vanguard. It opens up a range of new ideas that require players to work together to achieve goals. Adventurers may find they need a diplomat to get into the dungeon, then a crafter to fully harvest the rewards at the bottom.

    “[Non combat classes are] a lot more integrated with what players need and use than other games I’ve played,” said Jones.

    For those who pursue non-combat tracks like diplomacy, expect to have a different outlook on the world. Cities are the dungeons for diplomats. It is a PvE skill where you verbally joust with vendors and quest characters to get you what you want.





Link: GDC Preview
Link: Podcast
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