The Disciple is, indeed, a powerful class, and one that is rather unique to the MMO market with a concept straight of out oriental mythology and wuxia/martial arts movies. They re healers who do what would be unthinkable in prior games: they willingly enter melee with their opponents. The only class in a prior game that I can think to compare them to is a Friar from Dark Age of Camelot--however the Disciple is a class of its own, with its own special abilities and its own unique style.
To begin with though, it should be noted that the Disciple is not a Monk. They are not intended to deal out damage with the offensive fighters--and they don t (in fact, their damage output can be rather low). So, for players who are looking for a healer that would also be an exceptional damage dealer, this is not exactly what the Disciple is. In actuality, it isn t being a "damage dealing healer" that makes this class unique, but rather their style of combat and style of healing that sets them apart from the rest.
As stated before, Disciples are not the type to simply stand in the back casting heals, instead, they get into the thick of combat to do their job. While they have healing spells like the other healing classes do, Disciples also have a few other abilities that allow them to be effective healers. Along with their healing spells, Disciples can actually heal themselves or members of their party by attacking their foe through the use of special attacks designed to use their endurance pool instead of energy. And, while they re attacking and healing in unison, they can work through combat chains, allowing them to use other abilities to damage and debuff their enemies, and even counter attacks and spells...
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