The basic tools of parley failure are lockout from the NPC and faction loss. We do have situations in-game now (including in one newbie line!) where failure to win parley means (almost) certain death.
The lockout represents a "cooling down" period in which the NPC is likely too angry, apathetic, alarmed, etc. to interact with you. You will not be able to do any parleys with the NPC until this lockout timer is ended.
Faction loss is our main deterrent to loss as it is generally much more than you gain in a single parley.
We also have a situation coming into game where losing a parley causes a locked door to remain locked - you have to win to continue.
Finally, in one of our Diplomacy engagements we have coming post-launch, losing certain parleys in the engagement causes you to lose cards permanently.
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