Quote:
Originally Posted by Suul
Since you're answering questions here

Has something been done in the last couple of day to encourage more of a stress-test on the servers? About 4 days ago, I was starting to think that the game WAS ready for lauch, but the last 2 days or so seemed to have taken a major step back as far as performance and Server/chunk instability. I've crashed more in the past 2 days than i did in the prior 2 weeks.


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Actually, what you're seeing is good. We ARE stress testing the servers which is exposing bugs that haven't popped up in earlier phases because they servers were not stressed. So believe it or not, we *want* the servers to crash under load so we can fix those bugs and be ready for launch. I know it sounds weird, and I know it's frustrating to have a region or the whole world crash, but the data generated from those crashes are exactly what the programmers need to make the game more stable for launch.


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