<P>&nbsp;<STRONG>Item Loss Bugs</STRONG></P> <P>As of 5am PST Thursday morning, the
item loss bugs revolving around bags should be resolved. While the fixes
should prevent any new cases from arising, many instances where an item was
already lost may be unresolved. We are still looking into a fix for this and
will post updates as we have them. </P> <P>&nbsp;</P> <P><STRONG>Disciple Balance</STRONG></P> <P>Disciples were given some
balance updates with the last patch to get them more in line with where they
should be. Prior to yesterday’s patch, disciples could sometimes score
critical hits upwards of 60% of the time. Obviously, that was not intended
and it has been brought to a more appropriate percentage. We apologize that
this did not make it into the patch notes. </P> <P>&nbsp;</P> <P><STRONG>State of the Game </STRONG><BR>From Ryan Elam, Director of Technology:<STRONG></STRONG></P> <P>“I’m going to answer some
questions here, in typical FAQ style.&nbsp;
It’s going to be very informal, and you MAY find yourself laughing at
some point… don’t worry, this is normal…”</P> <P>&nbsp;</P> <P>Read the whole thing <A HREF="http://vgplayers.station.sony.com/newsArchive.vm?id=054&amp;section=News">here</A>!</P> <P>&nbsp;</P>

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