Quote:
Originally Posted by albieos
We have been messing around here and while we are having a good time there is one thing that stands out badly.

All mobs currently inside the "dungeon" area are immune to all forms of CC. Lull, Charm, Mez, Snare and Root. While our group has came up with some tactics to make portions of it doable for now there will remain some sections that are damn near impossible. (i.e. Rooms with 5+ mobs in aggro range)

I'm hoping it was an oversight and that while some mobs might be immune to all forms others were mistakenly tagged the same.


Get anything cool yet?


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