Quote:
Originally Posted by Ham n Cheese
Yeah unibody was clearly needed for that robe...

Yesterday was my first day to play in a while. I had a corpse stuck halfway down a mountain I had petitioned about. I eventually got it by /corpse while falling down the mountain over and over waiting on a GM response, but I had a letter in the mailbox from him. He said he couldn't find my corpse (I had already got it), but he was returning me to my home point from there. He didn't even return me to my bind, but the the area my Qaliathari Human starts out, very interesting decision.

Also I started doing 'the cloak' quest yesterday. Got my Captain or whatever and then after doing the 'hard' part I have to find miners for an axepick? The miners aren't soloable (4 dot 22ish) and we killed two dozen of them and never got one before we eventually bailed. That's real fun I must say, completing the hard part of a quest to get a tedious kill ton of this mob to finish it up. It seems a lot of quests are filled with tedious timesinks even at the lower levels, I can't even imagine what you guys have in store for us later.

Also is there anyway to trade my heroic SWORD into my monk weapon yet? I'm still walking around with a Kel'Dekkar, Sword of Mourning and it's still a good weapon, but I think it'd be awesome by the time I can use my weapon it's not an upgrade. Talk about tedious, I loved the entire quest taking place in Tsangs to have to eventually go to Thestra and run from New Targ all the way to the top part of the continent, that was really the most fun I've had ever.

random screens. in the last pic you can see how much my computer looks fwd to raids, waiting on a gguild kill the captain = 15 people in the same area = 9fps.


Yeah, that is a lot of people and such a scene brings even very powerful machines to their knees. Some tech we hope to implement (sorry I don't have a timeframe) will likely use character LODs (e.g. simpler models -- less polygons, etc.) when you encounter that many PCs or NPCs. Visually, the scene wont' look as nice, but I think framerate is more important. This will be almost essential when people really start raiding.

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