Quote:
Originally posted by Dirtch;167884
So can we say that transitioning to UE3 is still a plausible, viable, option for Vanguard's future at some point or another?

I would like to see that, honestly. Even if the art itself doesn't change drastically, it would make things more efficient for everyone concerned. Plus it'd be easier to implement newer features, or updates to existing features, using the new tools at your disposal.




Yes, although it's not a short term priority. We may also migrate into 3.0 a bit at a time. We actually already use some 3.0 code in the game, and have modified the 2.x engine extensively over the years. So it might make sense to continue to replace 2.x code with 3.0 code bit by bit as opposed to try to do a complete coversion all at once.

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