Hello! I am the designer responsible for Graystone, the dungeon in which you were recently ripped off.
The problem currently is that our data pull for the patch occured just after I finished the population and scripting of the dungeon, but before itemization was complete. I'm going to *TRY* to get the itemization data hotfixed in as soon as possible, but this of course it largely outside of my jurisdiction.
I'm really quite sorry for the inconvenience, but watch this thread or the patch notes for news of itemization. I'll also post here to let you know of any further developments.
Additionally, any feedback you could offer as to the difficulty, fun factor, time investment, or bugs in Graystone would be much appreciated.
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