Quote:
Originally Posted by Locithon
I'm just wondering Brad how you really expect us to raid? I've been seeing that GM's are turning everyone in the raid into a skele so they get more than 3-5 fps. And thats' w/no other guilds there camping for the mob. Since raid mobs apparently will be fought over, can you seriously expect people to tackle a raid mob while getting 1-2 fps? Are there solutions coming down the pipe for this sort of thing?

Because when you say you can get 30 fps in most situations, that's assuming there's a single group. Performance comes to a halt though with 24 people, even on highest performance.

Not to be all negative though, our guild just finished the entire Pantheon of the Ancients trials and I have to say it's the best dungeon i've seen in VG yet. Hopefully the endgame single man dungeons are going to be this good.


The plan, as I understand it, is to use lower poly/texture LOD models of player and NPC characters (especially PCs) when too many players and mobs are in your view. The visual quality will go down, but at least you will have framerate.

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