I added the changes this morning (increasing slightly the overall drop rate, doubling the drop rate of vials on all NPCs within Rahz that drop specific vials, and reducing the number of beacons needed to 15). So they should make it into the next test server patch, then out to live whenever that test build is patched out.
I also figured out why the beacons were vanishing and that should be fixed in the same patch.
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