Quote:
Originally posted by Vordox;212086
Ok first of all spawn rates are way to fast like 3 to 5 min in a room with 8 to 10 mobs fast xp but terrible for progressing in the dungeon. Also we traveled up to the top after many deaths because of the quickrespawns to a bat area that silence you (now get this) for 45 seconds! You may as well give them death touch 45 seconds is pretty much insta death for all. We ended there of course having to suck up the debt and summon our tombstone and call it a night.

We had a full grp as well 2 tnks 2 healers and 2 DDs lvl 47 to 49 and as far as we traveled we saw no names at all except Treba the bat that we never made it to but could see before we wiped with the atrocious 45sec silence.

We were also doing the quests for cl shmn n necro which was a big dissapointment because they were broke. I am a necro and did all but the soul orbs only got 1 out of the 5 hours we were there and i need 10 so real bad droprate on those.

I love thegame however with all its bugginess and broken performance issues I still manage to squeeze out some pleasure. I am posting because You really need to look into the issues here I have mentioned I want the game to do well and to live up to the potential I see it becoming.
Ty in advance.




The necro quest slipped in last weeks patch incomplete. It is fixed and ready to go now as of this morning's patch. You "may" need to abandon it and start it again. You will not lose your orbs in doing so.

The respawn timers on the dungeon is being adjusted. I didn't want it to be too slow, but didn't want it to be too fast either. So the timer is being increased some. You'll know it's in when you see the changes in the patch notes.

Thanks for the feedback everyone!

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