New Character Class: Archaeologist The EverQuest II team is happy to announce the inclusion of a new character class in Game Update 34. This class will be the first class to allow players to start new characters in Haven as an exile. We now introduce you to the Archaeologist Class Details: Archaeologists are the first example of ´Master Classes´ in EverQuest Ii and will be one of the harder roles to fill. Archaeologists will start out weak initially, relying on stealth, speed, and the Investigation skill that has recently been added to the game. As they gain levels their class skills will include increased combat proficiency with the bullwhip, and pickaxe, and exceptional evasion abilities. Races Allowed: Only humans, dwarves, and gnomes may select the Archaeologist class (Arc for short) in Exile. Tradeskill Synergy: As master explorers and discoverers, the Arc class will gain a 20% increased chance of harvesting rare tradeskill items, and will benefit from a tradeskill exp. bonus of 1% per tradeskill level. Signature Quest: To help starting Arc players, a new Signature Quest starting in Exile will take players through the first 20 levels of experience. The quest involves the search for an artifact known as the Orb of Detection. This orb will grant Arc´s increased resistances, and invisibility on command. Archaeologists will be able to maintan their invisibility while harvesting. |
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