Heh..
We're still here banging away at things in design. None of us has taken a break yet
The patches are coming less frequently for a number of reasons, not the least of which is the increased time between them gives us a chance to ensure everything we're putting in (I'm referring to content stuff here) is complete and ready for players.
When we were patching so rapidly before, we had to spend at least an hour each day turning off things that weren't complete, which then meant we spent an hour the next day turning them back on to continue working. It was a nightmare to say the least.
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