Hey all I am back in the office finally and wanted to update you on a couple of things.

1. We decided to go ahead and make crafted items bind on equip.

2. We are changing the way percentage mods work so those items that were made previously with these mods should be updated when this fix is implemented. The code is complete but we were waiting on my return to get it on server so we could test it and make sure it did not create any problems.

3. Complications are currently being revamped (this is not a short task and I want as much testing as we can get before getting this live)

4. Work on a reward based system will start in the next month. This system is a process of spending faction and money to unlock racial recipes, and city flavored gear. We are still hammering out the details while taking care of bugs and such.

5. My presence on the forums will be limited for a while. The rest of the team has been diligent in my absence and they will continue to try to field questions as best they can.

6. I am also looking into ancient dusts being available by another means outside of raid drops but Cylus and I must agree on this.

7. Continental effects should get their love this week just have to go over them again and make sure the numbers are not to overpowering.

That’s about it, sorry so short and to the point but I have a lot of catching up to do.


Silius


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