Quote:
Originally Posted by Vlademir Dracul
I think if you put in a min/max cap range for complications, everything will be adjusted right. I mean, soft or hard caps are everywhere in this game... why should this be any different. Maybe you could even put in a min/max cap number per stage... who knows.
So, that said. Here are my thoughts.
Nearly Impossible (which I don't know if they even show up anymore...) should have a cap of 7-14 comps per recipe. You can get no more than 14 and no less than 7.
Very Difficult would be 6-12.
Difficult would be 5-10
Moderate would be 4-8
Easy would be 3-6
Very Easy would be 2-4
Trivial would be 1-2
If you can't put in caps, then I don't really see a good positive outcome short of completely revamping the crafting sphere at one point or another.
So you are telling me that the crafting sphere is so bad that if I cannot get a coded cap on complications that the entire sphere needs a revamp? Is this honestly how you and others feel?
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