Quote:
Originally Posted by Kaylena
I'm just noticing Jerrith was the healer and was full mana after a fight with a "???" level mob.

I suppose that will be tweaked before release. Don't get too used to that, Jerrith.



It was a yellow con, one to two levels above me, so it was 19 or 20. Using more energy is actually part of the changes in the next patch, with the energy cost of my small and large heals going up significantly, and the amount of energy restored by replenishing strike dropping by roughly half.

Quote:
Originally Posted by Utnayan
that group fight almost looked as if it was bringing that system to it's knees



Having FRAPS record does also impose a cost on my system, of somewhere around 7-10 FPS. Of course we still have (more) work to do on performance, but this shouldn't be ignored when considering how Vanguard plays on my system today.

Quote:
Originally Posted by Utnayan
The first one had me wondering just how much you had fixed in the animations and looked a lot better.


In the end this may be the issue. When Vanguard is running smoothly, I feel most of the animations look good. When the FPS drops too much, they don't look as good.
<div> __________________
Jerrith Healerson
65th level Cleric
Guardians of Veeshan
Programmer at Sigil

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