Quote:
Originally posted by Vassago;300236
or maybe heals you for 750 and get 750 hps for 30 sec , can come in handy every 5 min



It heals you for 750 as well - basically increases your maximum health by 750 as well as healing in that addition.

I'll take a second pass at things and do some comparisons, but quite honestly - in my experience as a group and raid tank as a player - increasing my maximum amount of hit points has been invaluable to wipe prevention.

The healing component in addition to that is an instant heal on the tank's part that easily make or break the success of the party / raid.

Still doing the data work on opening up more armor availability, after which I'll do a final pass on the armor effects.

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