Good read. Lots of good info in that article for sure. I think the biggest lesson to be learned there is not to set out to beat WoW. Just set out to make a fun, high-quality game. One thing you cannot do is be so afraid or against copying anything WoW did that you ignore the lessons learned from it. I think it's pretty obvious that trying to make the anti-WoW doesn't work, but that doesn't mean only a WoW type game WILL work.

I don't agree with everything he said, specifically on the limited choices and character deletion topics, but most of it seems solid.</div> __________________
Elidroth Renato
<div class="smallfont"> Last edited by Elidroth Renato : 09-12-2007 at 03:00 PM.

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