What´s your official title here at SOE?
My official title is ´Game Designer´, which actually says almost nothing about the specifics of what I do (for example, the last time I mentioned this to a ´normal´ I was subsequently asked if I had any samples of my artwork).
Well, *do* you have samples?
I think there´s a few still up on my parent´s refrigerator...
So then, what DO you do? How would you describe it? Better yet, if you could craft your own official title, what would it be?
Well, in my time working on Vanguard I´ve done quite a bit that has
fallen under the general description of ´game design´ - anywhere from writing quests, to populating camps and dungeons, to creating reward systems and raid encounters. And my own title? Well, I´d say game designer does work - anything more and it´s hard to fit on a business card.
Where are you originally from, and how long have you lived in Southern California?
I’ve lived out here in sunny South California for a little over a year now (ever since I got the gig working on Vanguard). I’m originally from St. Louis, although I was going to university in San Antonio for the last 4 years before moving out here.
Why did you choose to work in the gaming industry?
I love games and I love the challenges and creativity involved with working on them. Ever since I was 6 and made my own Mario levels using sheets of paper taped together I’ve known that this is what I was going to do.
So, if my snooping is correct, you´re working on Ancient Port Warehouse right now, and have been for some time?
That is correct, I´m presently the team lead on the APW project and we´ve been working on the zone, for well, quite some time now - needless to say by this point we´re all very excited about seeing it finally coming to fruition. |
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