<div id="post_message_554904"> Quote:
Originally Posted by Wizerud
You know, you're really setting yourself up there. Oh wait, I think Ut missed it

Were there any other zones that never made it into the game or had to be completely redone into existing zones that we now know? For instance, there are still some areas on the original EQ map that are even now not in the game. Were there plans to include all of those areas originally? I'm assuming that at least some work would have been done on all of them or else they wouldn't have been on the map...



Yes and no. The map was put there so the game would be like a fantasy novel, which often shows you part of the world and cities and such that you don't necessarily travel to in that book, or maybe never. But it makes you feel like you are part of a real world. So, no, every area in the EQ map was not planned to be made.

There were other zones that were started and abandoned because they were not going to work out because they required too much processing power, or we didn't feel they had a good layout for population, etc. The Tower of Rot down south in the Rathe mountains comes to mind.

Miragul's Menagerie was in the plans, but wasn't made by the time I left.

Some other zones that were never made that were planned by, say, Bill Trost, made it into EQ 2 before he left the project.

Vanguard, on the other hand, does have a massive world map, and it was created such that most/all of it would eventually be made, but we knew most of it would be for expansions. Our world map is huge and has areas it will take us 4+ years to finish after launch. We also have many pages of documentation for those areas -- Vanguard was planned from the beginning to last a long time so that we wouldn't find ourselves in the same situation as EQ.

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