Greetings!

We have the following Hot Fixes for you this evening:

Land of the Dead

General Changes & Bug Fixes
  • Fixed an issue that was preventing lair bosses in the Land of the Dead from dropping pocket items as rewards.
Quests
  • Tomb Kings Repeatable Quests will now award Golden Scarabs, while the Warcamp Invasion quests will award Silver Ankhs.
  • The following reward adjustments have been made to the Land of the Dead epic quest lines for the Realm of Destruction:
    • The “Keys of Zandri” quest line will now award a Silver Scarab for each step completed up to the final step, which awards a Golden Scarab.
    • The “The Key to the Casket” quest line will now award a Golden Scarab for each step completed up to the final step, which awards a Silver Ankh.
    • The “No Comin’ Back” quest line will now award a Golden Cartouche for each step completed up to the final step, which awards a Sacred Funerary Mask.
  • The following reward adjustments have been made to the Land of the Dead epic quest lines for the Realm of Order:
    • The “Four Tombs for Four Pillars” quest line will now award a Silver Scarab for each step completed up to the final step, which awards a Golden Scarab.
    • The “The Second Order of Business” quest line will now award a Golden Scarab for each step completed up to the final step, which awards a Silver Ankh.
    • The “The Dark Heart of Zandri” quest line will now award a Golden Cartouche for each step completed up to the final step, which awards a Sacred Funerary Mask.
Public Quests
  • Aerie of Death: Fixed an issue that was preventing Carrion from spawning in the second stage of the Public Quest, making it impossible to complete.
  • Ansu's Charge: Fixed an issue that caused Ansu to use his "Skull of the Foe" ability on player healing abilities, making the Public Quest more difficulty to complete than originally intended.
  • Assault of Nekh Akhet: Fixed a bug that was causing Nekh Akhet to use his "Skull of the Foe" ability on player healing abilities, making the Public Quest more difficulty to complete than originally intended.
  • Carrion Nest: Fixed an issue that was preventing Carrion from spawning in the second stage of the Public Quest, making it impossible to complete.
  • Sepulchre of Dominion: Hierophant Eutra’ta will now correctly show up as a Lich, instead of a mummy.
  • Temple of Ualapt: Fixed an issue that would in some cases prevent all of the Architects from spawning in the first stage, making this Public Quest impossible to complete.
Lairs
  • The Tomb of the Moon: The door leading to Saa Khasef in the Tomb of the Moon will now open properly after a failed attempt.
  • The Tomb of the Moon: Bride Tamari’s “Tamari’s Scorn” ability will now function as intended, weakening Hapu Shebikef so that he can be harmed more easily.
  • The Tomb of the Moon: Fixed an issue causing Hapu Shebikef to have too much health, making him more difficult to kill than originally intended.
  • The Tomb of the Moon: This lair will now correctly issue a timestamp.
  • The Tomb of Stars: This lair will now correctly issue a timestamp.
Combat & Careers

Rune Priest
  • Immolating Grasp: This Tactic will no longer affect the duration of the lingering heal from Rune of Mending.
Content

General Changes & Bug Fixes
  • Ravaging Tuskgors will no longer drop Expedition Resources.
Items
  • Corrected an issue that was causing certain player-dropped items to be significantly rarer than intended.



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