Greetings!
Now that v1.3.1 is live, we have some additional Hot Fixes for you!
General Changes & Bug FixesContent
- Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
- Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.
General
Dungeons
- Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
- The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.
Bilerot BurrowLost Vale
- Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
- Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
- The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.
Land of the Dead
- Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.
Tomb of the Vulture LordRealm vs. Realm
- Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar
Campaign / Open RvRScenarios
- The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
- The Southern Garrison postern doors are now functioning properly.
- Battle for Praag: Fixed an area of the map that could cause players to become stuck
- Caledor Woods: This scenario’s objective flag is now properly spawning
- Nordenwatch: Extra guards have been added to the Order spawn area.
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