Greetings!

Now that v1.3.1 is live, we have some additional Hot Fixes for you!

General Changes & Bug Fixes
  • Destruction players in Dark Elf Chapter 1 will no longer be turned into a chicken
  • Dwarf Players near Greenskin chapter 1 will no longer respawn in the Greenskin Camp.
Content

General


  • Admiral Sternbrow will no longer get himself stuck in the Ironclad's doorway.
  • The zone portals leaving Black Fire Pass will again allow passage to Barak Varr and Black Crag.
Dungeons

Bilerot Burrow
  • Ssyridian Morbidae: The Rotting Zymosis ability will dispel from players when he dies.
  • Barthalameous the Sickly: Nurglings spawned from Death’s Head will automatically die after 25 seconds.
  • The Bile Lord : Corrected an issue causing Diseased Ground to tick damage faster than intended.
Lost Vale
  • Fixed an issue that was causing the Vale Thornfiends and Vale Guardians to do too much damage.
Land of the Dead

Tomb of the Vulture Lord
  • Adom Fusa’ni’s Essence will now spawn after completion of The Regiment of Khsar
Realm vs. Realm

Campaign / Open RvR
  • The Battlefield Objective guards in Eataine and Caledor will no longer constantly tether or reset health while in combat.
  • The Southern Garrison postern doors are now functioning properly.
Scenarios
  • Battle for Praag: Fixed an area of the map that could cause players to become stuck
  • Caledor Woods: This scenario’s objective flag is now properly spawning
  • Nordenwatch: Extra guards have been added to the Order spawn area.


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