<div id="post_message_573245"> Quote:
Originally Posted by Kaxmax
(a) is subjective, so it's impossible to give it a blanket true or false. I suspect many people will consider the grind in VG to be tedious (especially after WoW), you're welcome to disagree though.


Fair enough. My point was that the game is not being designed to be a grind and that we're avoiding repetitive tedious gameplay wherever possible. But yes, just as many people consider WoW or any other MMOG to be a grind at times, I'm sure Vanguard will no exception. To completely remove the grind you would have to completely eliminate doing anything more than once, or anything that resembled or had the same 'feeling' as something you did before. Single player games have issues with this, and it's a bigger challenge for MMOGs. I think we've done a good job, but at the same time there's been no magical pardigm shift where we've discovered a way to make virtually infinite and uniquely playing content

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