Quote:
Originally Posted by Digo
How is a corpse run challenging? It's just frustrating and tedious. WoW almost got away from it. In WoW there are some fights where the devs seemed to forget their experiences in EQ. The challenge of an encounter should lie in the fight itself, not the price of failure. Loatheb (easy fight that requires tons of consumables, but if you fail you just wasted 800+ gold and an hour of prep time) is the best example of this bad design.
Brad, you keep speaking so generally that it's hard to take it seriously. Give us some specifics of what you mean by challenge. Tell us about a dungeon or raid boss and why the combat mechanics make it challenging.
I have, many times, and I've also semi-released the NDA for a variety of testers and let them post their experiences, which are a lot more specific because they are writing accounts specifically about their play experiences where I usually talk about things at a more general, encompssing level.
You can read these experiences from beta testers here. Keep in mind that while I did approve the posts to make sure that things that weren't done or are in a state of flux weren't posted about, lest people think that's the way Vanguard will be at launch. That said, to-date, I've both never rejected a story nor edited one:
http://www.vanguardsoh.com/forums/sh...ad.php?t=73463
That said, a lot of detailed experiences from players will have to wait until beta 5 when we release the NDA, and then you'll also be reading about journalists experiences both online and in publications -- we recently had a big press gathering where we let journalist play the game all afternoon and also leave with beta keys so they can write about their experiences starting in November. So the NDA is slowly but surely being chipped away at, all according to plan (e.g. it's not an all off or all on NDA -- it's being loosened on purpose slowly but surely until, like I said, in beta 5 we'll get rid of it all together).
<div class="smallfont"> Last edited by Aradune Mithara : Today at 02:46 PM.
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