Who are you and what do you do?
I’m Devin, and I primarily make all the terrain and environments in the game. All that exciting stuff like dirt, rocks, and trees. I know what you’re thinking. And yes… even the grass.
How did you get your start at Sigil?
I worked with some of these dudes at SOE in the past. They lured me away with promises of daily soccer games, fine foreign coffees, and a crazy open world to construct. They followed through on one of them.
What is your favorite part about working for a game company?
We’re all pretty fun and quirky in our own ways, so it makes for an entertaining environment to waste in front of a computer all day. At this very moment, I am overhearing a pair of coworkers debating the tactics of Guitar Hero finger placement, some others going over last week’s episode of Heroes, and some people are mocking a coworker for having never read the Watchmen. So yeah, it’s a pretty engaging place to work. The part where we make the games, that’s pretty fun too. |
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