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Thema: Fighter Skills bis lvl 45

  1. Standard Fighter Skills bis lvl 45

    für alle ohne zugang zu den beta boards

    Bruiser combat arts:

    1 - Wild Swing
    3 - Taunt
    4 - Toughness
    5 - Kick
    6 - Intervene
    7 - Assault
    8 - Shout
    9 - Call to Arms
    10 - Power Strike
    11 - Thrust Kick
    12 - Martial Focus
    13 - Shield Bash, Indomitable Will
    14 - Feign Death
    15 - Fierce Swing, Thundering Fists
    16 - Guarded Stance
    17 - Bait (Fighter), Bruising Strike
    18 - Defend
    19 - Stomp (Fighter) Rapid Strikes
    20 - Ignore Pain
    21 - Fiery Fists, Focused Assault
    22 - Roughhouse, Bellow
    23 - Call to Battle
    24 - Focused Strike, Intimidate
    25 - Forward Kick, Rescue
    26 - Martial Defense, Bruising Spirit
    27 - Shield Slam
    28 - Play Dead, Eye Gouge
    29 - Vicious Swing
    30 - Haymaker, Defender's Stance
    31 - Pounding Strike, Provoke
    32 - Sucker Punch, Guard
    33 - Rapid Strikes, Boot
    34 - Ignore Hurt
    35 - Violent Assault
    36 - Brawl, Roar
    37 - Call to War
    38 - Critical Strike
    39 - Side Kick
    40 - Martial Bulwark, Stone Stance, Killing Spirit
    41 - Shield Smash
    42 - Stop Heart, Eye Rake
    43 - Wicked Swing
    44 - Crusher, Taunting Stance, Protector's Stance
    45 - Pulverizing Strike, Goad

    Monk combat arts:

    1 - Wild Swing
    3 - Taunt
    4 - Toughness
    5 - Kick
    6 - Intervene
    7 - Assault
    8 - Shout
    9 - Call to Arms
    10 - Power Strike
    11 - Thrust Kick
    12 - Martial Focus
    13 - Shield Bash, Indomitable Will
    14 - Feign Death
    15 - Fierce Swing, Thundering Fists
    16 - Guarded Stance
    17 - Bait (Fighter), Bruising Strike
    18 - Defend
    19 - Stomp (Fighter) Rapid Strikes
    20 - Mend
    21 - Tranquil Blessing, Focused Assault
    22 - Swooping Dragon, Bellow
    23 - Call to Battle
    24 - Focused Strike, Wind Walk
    25 - Forward Kick, Rescue
    26 - Martial Defense, Face of the Mountain
    27 - Shield Slam
    28 - Play Dead, Dragon Stance
    29 - Vicious Swing
    30 - Winter's Talon, Defender's Stance
    31 - Pounding Strike, Provoke
    32 - Everburning Flame, Guard
    33 - Rapid Strikes, Boot
    34 - Compress
    35 - Violent Assault
    36 - Diving Dragon, Roar
    37 - Call to War
    38 - Critical Strike, Sacrifice
    39 - Side Kick
    40 - Martial Bulwark, Stone Stance
    41 - Shield Smash
    42 - Stop Heart, Eye Rake
    43 - Wicked Swing
    44 - Icy Talon, Spider Stance, Protector's Stance
    45 - Pulverizing Strike, Goad



    Berserker combat arts:

    1 - Wild Swing
    3 - Taunt
    4 - Toughness
    5 - Kick
    6 - Intervene
    7 - Assault
    8 - Shout
    9 - Call to Arms
    10 - Taunting Blow
    11 - Mangle
    12 - Rallying Cry
    13 - Shield Bash, Hunker Down
    14 - Wound
    15 - Fierce Swing, Hold the Line
    16 - Guarded Stance
    17 - Bait, Concussion
    18 - Defend
    19 - Stomp, Battle Tactics
    20 - Focus Rage
    21 - Blood Rage, Focused Assault
    22 - Fury, Bellow
    23 - Call to Battle
    24 - Battle Chant, Baiting Blow
    25 - Rescue, Punish
    26 -Stifled Rage
    27 - Shield Slam
    28 - Maim, Berserker Barrage
    29 - Vicious Swing
    30 - Weapon Shield, Defender's Stance
    31 - Batter, Provoke
    32 - Stunning Cry, Guard
    33 - Battle Orders, Boot
    34 - Rage
    35 - Violent Assault
    36 - Greater Fury, Roar
    37 - Call to War
    38 - Provoking Blow, War Chant
    39 - Ruin
    40 - Crippling Blow, Controlled Rage
    41 - Shield Smash
    42 - Mutilate, Berserker Assault
    43 - Wicked Swing
    44 - Weapon Guard, Frenzy, Protector's Stance
    45 - Trounce, Goad

    Guardian combat arts:

    1 - Wild Swing
    3 - Taunt
    4 - Toughness
    5 - Kick
    6 - Intervene
    7 - Assault
    8 - Shout
    9 - Call to Arms
    10 - Taunting Blow
    11 - Mangle
    12 - Rallying Cry
    13 - Shield Bash, Hunker Down
    14 - Wound
    15 - Fierce Swing, Hold the Line
    16 - Guarded Stance
    17 - Bait, Concussion
    18 - Defend
    19 - Stomp, Battle Tactics
    20 - Sentinel
    21 - Allay, Focused Assault
    22 - Slam, Bellow
    23 - Call to Battle
    24 - Call of Command, Baiting Blow
    25 - Rescue, Punish
    26 -True Strike
    27 - Shield Slam
    28 - Maim, Iron Will
    29 - Vicious Swing
    30 - Desperate Flurry, Defender's Stance
    31 - Batter, Provoke
    32 - Entrench, Guard
    33 - Battle Orders, Boot
    34 - Safeguard
    35 - Violent Assault
    36 - Crush, Roar
    37 - Call to War
    38 - Provoking Blow, Call of Protection
    39 - Ruin
    40 - Crippling Blow, Unerring Strike
    41 - Shield Smash
    42 - Mutilate, Iron Conviction
    43 - Wicked Swing
    44 - Desperate Rush, Taunting Assault, Protector's Stance
    45 - Trounce, Goad

    Paladin spells and combat arts:

    1 - Wild Swing
    3 - Taunt
    4 - Toughness
    5 - Kick
    6 - Intervene
    7 - Assault
    8 - Shout
    9 - Call to Arms
    10 - Blessed Weapon
    11 - Righteous Blow
    12 - Demonstration of Faith
    13 - Shield Bash, Righteous Anger
    14 - Cry of Conviction
    15 - Fierce Swing
    16 - Guarded Stance
    17 - Bait, Offering of Armament
    18 - Defend
    19 - Stomp, Vigor of Trust
    20 - Lay on Hands
    21 - Redemption, Focused Assault
    22 - Blessed Aid, Bellow
    23 - Call to Battle
    24 - Blessing of the Penitent, Sanctified Weapon
    25 - Rescue, Hallowed Blow
    26 - Manifestation of Faith, Penitent Sacrament
    27 - Shield Slam, Righteous Ire
    28 - Cry of Fervor, Oath Strike
    29 - Vicious Swing
    30 - Prayer of Devotion, Defender's Stance
    31 - Grant of Armament, Provoke
    32 - Implacable Wrath, Guard
    33 - Vigor of Belief, Boot
    34 - Virtuous Touch
    35 - Violent Assault
    36 - Devout Aid, Roar
    37 - Call to War
    38 - Consecrated Weapon, Blessing of the Devout
    39 - Divine Blow
    40 - Dogmatic Punishment, Devout Sacrament, Revelation of Faith
    41 - Shield Smash, Righteous Fury
    42 - Cry of Credence, Sworn Strike
    43 - Wicked Swing
    44 - Prayer of Conviction, Elixir of Resuscitation, Protector's Stance
    45 - Trounce, Goad

    Shadowknight spells and combat arts:

    1 - Wild Swing
    3 - Taunt
    4 - Toughness
    5 - Kick
    6 - Intervene
    7 - Assault
    8 - Shout
    9 - Call to Arms
    10 - Blessed Weapon
    11 - Righteous Blow
    12 - Demonstration of Faith
    13 - Shield Bash, Righteous Anger
    14 - Cry of Conviction
    15 - Fierce Swing
    16 - Guarded Stance
    17 - Bait, Offering of Armament
    18 - Defend
    19 - Stomp, Vigor of Trust
    20 - Harm Touch
    21 - Graven Embrace, Focused Assault
    22 - Grim Coil, Bellow
    23 - Call to Battle
    24 - Tainted Caress, Sanctified Weapon
    25 - Rescue, Hallowed Blow
    26 - Manifestation of Faith, Tainted Sacrament
    27 - Shield Slam, Righteous Ire
    28 - Cry of Fervor, Consume Vitae
    29 - Vicious Swing
    30 - Draw Strength, Defender's Stance
    31 - Grant of Armament, Provoke
    32 - Grim Sword, Guard
    33 - Vigor of Belief, Boot
    34 - Malefic Touch
    35 - Violent Assault
    36 - Vile Coil, Roar
    37 - Call to War
    38 - Consecrated Weapon, Cursed Caress
    39 - Divine Blow
    40 - Dogmatic Punishment, Cursed Sacrament, Revelation of Faith
    41 - Shield Smash, Righteous Fury
    42 - Cry of Credence, Devour Vitae
    43 - Wicked Swing
    44 - Siphon Strength, Shadowy Elusion, Protector's Stance
    45 - Trounce, Goad
    quelle
    mfg, Berme

  2. #2

    Standard

    Ich frage mich imme rmehr wie ich mir die ganzen Skills merken soll.
    Was die bedeuten und wohin ich die packe usw. .... :(

    MfG
    Opium heilt alles - außer sich selbst. (lat. Sprichwort)

    Die Menschheit ist zum Werkzeug ihrer Werkzeuge geworden.

  3. Standard

    was die skills bedeuten und wie du sie am besten einpackst merkst du bestimmt im laufe des levelanstiegs. ist ja nicht so dass man alle skills auf einmal bekommt ;)
    mfg, Berme

  4. Standard

    Darüber würde ich mir auch keine Sorgen machen... im Grunde sind es ja nicht so viele verschiedene Abilities, da viele Abilities auf höherem Level ja nur eine stärkere Variante von bereits vorhandenen Abilities sind, zb "Call to battle" -->"Call to war" oder "ignore Pain" -->"Ignore hurt" (Bruiser 20 -->34)

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