Beta Update Notes : August 26, 2005 8/26/2005 12:30 PM
*** Desert of Flames ***

Arena Champions:
- Idols can no longer be healed or buffed.
- Invisibility effects are now suspended while carrying a flag.

Player Housing:
- Those with very high standing with one of the Maj'Dul courts can now
purchase housing in the city. There are 7 possible locations and 3 sizes
of homes available. Choose your new neighborhood carefully!
- Note: If you own housing in Qeynos or Freeport, you must relinquish it
before moving to Maj'Dul.

Gameplay:
- There are now flying carpets in East Freeport and Qeynos Harbor that
take you to a boat to the Sinking Sands.

Quests:
- Destroying walls in the Silent City or the Living Tombs will now
update the journals of all group members currently on that stage of the
quest.

Zones and Population:
- The access quest for the Fountain of Life epic zone is now available.
- Roaming creatures in the Living Tombs, the Silent City, and some parts
of the Sinking Sands will now assist each other if attacked.
- Cave fungi should no longer appear in grassy areas.
- Epic encounters in Maj'Dul now offer a greater degree of challenge.

Tradeskills:
- The recipe for a small stool now correctly calls for Sandcloth
Padding.
- Crystalline Sandpaper, Masala Incense, Anthracite Coal, and Strand
Filament now have correct descriptions.
- Cerulean Ink can now be made with the correct components.
- Sandcloth and Cambic cloth should now both require the correct
secondary components. Any reference to Rough Sandcloth has been replaced
with Sandcloth.
- Maj'Dul Market Basket now requires Planed Sandalwood as the primary
component.
- Square Quilted Rugs must now be made on the sewing table, and the fuel
type for the recipes is now filament instead of sandpaper.
- Indium Executioner's Axe and Stonehide Cestii can now be made at
pristine quality.
- Indium Assault Axe should have the correct icon and can be used
properly.
- Indium weapons no longer say Fulginate.
- Double Nomad Tent is now made on the woodworking table.
- Rough Cambric Bowstring, Rough Cambric Fletching, Sandalwood Buckler,
Sandalwood Drum, Sandalwood Flute, Sandalwood Lute, Sandalwood Round
Shield, Indium Brodkin Arrow, Indium Rounded Arrow, Sandalwood Kite
Shield, and Sandalwood Tower Shield from Woodworker Essentials Vol. 50
should now be working properly.
- Relentless Change Adept III can now be made properly.
- Spells made by Sages should now call for Sandalwood Quills.
- Adept III spells should now call for and use the correct ink.
- Recipes using Unodecanoid and Duodecanoid Reagents should be working
correctly.
- Poison recipes in Advanced Apothecary Volume 5 should now be working
correctly.
- The Danshi Paper recipe now accepts the proper components.
- The recipes for Generic Rough Cambric Pattern, Rough Cambric
Bowstring, Sandcloth Cloth, Rough Cambric Fletching, Rough Cambric
Padding, Sandcloth Thread, and Sandcloth Yarn should now be working
correctly.


*** Audio ***

- Sentient creatures should have their voices back.


*** Controls, Commands, and User Interface ***

- A clock window has been added that displays both Norrathian and
real-world time when moused over. It can be toggled open and closed with
by typing Alt+C.
- Factions names are once again visible on the Factions tab of the
Persona window.
- UI modders: Shadowstyle color can now be set through dynamic data
system to better support use of greyscale shadow styles.


*** UI Files Updated ***

eq2ui_mainhud_persona.xml
eq2ui_specialelements.xml
eq2ui_windowelements.xml


*** Combat and Spells ***

- Summoned pets should once again follow the caster when he or she
zones.
- Buffs should once again remain correctly after zoning.
- The number of levels your target will fall within a given con color
range have been adjusted.
- Levels 1 to 19: 2 levels per color
- Levels 20 to 29: 3 levels per color
- Levels 30 to 39: 4 levels per color
- Levels 40 and higher: 5 levels per color
- Note: At levels 10 and below, there is only 1 level of green con.
- The challenge presented by an opponent should scale more smoothly from
one con color to another. The difference between an opponent that is
white con and one that is blue or yellow should no longer be as drastic.
- New spells and arts will no longer be awarded at mini-dings (10% XP
points within a level). Instead, all spells and arts for a given level
will be granted at the beginning of that level.
- Healing spells have been rebalanced. Direct heals (both single-target
and group) now have more differentiation among subclasses. Each subclass
of Priest has different advantages:
- Inquisitor: Slightly higher efficiency than most instant heals,
best repeat spell healing amount for instant heals, fastest reuse
timers.
- Templar: Larger heal for increased power cost, less time consumed
spent casting heals.
- Warden: Highest efficiency of all heals, best repeat spell healing
amount (regen effects from all lines stack).
- Fury: Fastest healer, strong initial burst healing.
- Mystic: Same efficiency as the Inquisitor but slightly longer reuse
timers; each heal adds a minor max health increase which allows
"overflow" health for the target (health increase from all lines stack).
- Defiler: Matches the potency of Templar heals, but sacrifices some
health to defray the overall power cost.


Bard changes:
- Bards now receive the following upgrades to Pathfinding: Selo's
Accelerando (level 13), Selo's Rhythm of Speed (level 27), and Selo's
Accelerating Chorus (level 41). Each song upgrades the run speed
granted, but the songs do not stack.

Berserker changes:
- Screaming Fury and Destructive Rage can be toggled on and off.

Bruiser changes:
- The level 50 Training choice for Ignore Agony should now scribe
properly.

Coercer changes:
- Discomfiting Gaze is now granted at level 36 instead of level 33.
- Ravaged Psyche is now granted at level 50 instead of level 45.

Guardian changes:
- Do or Die and Return to Battle can now be toggled on and off.

Necromancer changes:
- Siphon Vitae has been removed.

Paladin changes:
- Unflinching Conviction is now a more appropriate upgrade to the spell
line.
- Unyielding Convention and Ancient Wrath are now classified as Combat
Arts.
- Celestial Judgement is now classified as a Spell.

Troubador changes:
- Selo's Song of Travel has been removed.

Warden changes:
- Silver Slyph can now be upgraded properly.

Warrior changes:
- Battle Tactics can be toggled on and off