1. Could you tell our readers a little bit about what you do at Sigil?
I’m an Associate Game Designer, currently working on our crafting system. Salim Grant (Silius) designed the system, and Ben Tarr (Crestone) has done a majority of the programming for it. I do a lot of the implementation and crafting content.
2. Could you tell us about your prior game industry experience?
Like a lot of people, I had no previous in the game design industry, but I did have a burning desire to enter the field. I’m extremely thankful that I was given a chance to work at Sigil, and I do my best to make sure they don’t regret giving me that chance!
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